Tuesday, 20 February 2018

Spore: Splash Down!

[Part of the Direbug Saga]

There was a massive splash as the meteorite hit the ocean of Planet Pyrachs, unleashing multiple tiny creatures into the tide pool. One eggplant shaped monster swam round eating all the meat bits it could find while avoiding the larger predators. This was the start of the Direbug race.

It's the wormy thing with huge protruding spikes.

The more they ate, the bigger they grew, and developed spikes and poisonous sacs which let it slay larger and larger creatures until suddenly it developed a minuscule brain and four legs. In no time at all, the Direbugs were marching out of the waves and onto the untamed lands of Pyrachs.

The Direbug Saga

It's time for a new story, and this one is from my experiences in Spore. :)

Chapter 1 - Splash Down!

Saturday, 17 February 2018

A Freeloader's Backlog

You'd think someone who doesn't buy games wouldn't have the "backlog" issue, but as it turns out - I now have one thanks to a few elements. I thought it might be prudent to put the list up to can keep track of them.

Sims 3
Overlord 2
Commandos: Men of Courage
C&C: Covert Ops
C&C Red Alert
C&C Red Alert: Counterstrike
C&C Red Alert: The Aftermath
C&C Tiberian Sun
C&C Tiberian Sun: Firestorm
C&C Red Alert 2
C&C Red Alert 2: Yuri's Revenge
C&C Generals
C&C Generals: Zero-Hour
Titan Quest
Supreme Commander
World at War
FEAR Perseus Mandate
Warcraft: Orcs and Humans
Warcraft: Frozen Throne
Warcraft: Reign of Chaos
Dawn of War II
Universe at War
Sins of a Solar Empire
Diablo: Reaper of Souls
Starcraft II: Wings of Liberty
Black and White 2

The King of Fighters
Grim Fandango Remastered
Beneath a Steel Sky
Tyrian 2000
Ultima 4: Quest of the Avatar
Treasure Adventure Game
Worlds of Ultima: The Savage Empire

Batman: Arkham Knight
Dying Light
Alien Isolation
Shadow of Mordor
Hellblade: Senuas Sacrifice

Friday, 16 February 2018

Juuni Taisen: Righteous action requires righteous intent

Of all the anime I've seen so far, it's a bit strange that this average battle royal one contains my currently, most favorite speech (season 1). I thought I'd share it here for those that don't watch it - and just so I can look at it myself down the track. :)

It's impossible for you to do the right thing, unless you make a conscious effort.

People do wrong in the most off handed ways, just swept along they fall into evil - without purpose, without deliberation, without any thought at all.

Then just like that, they're on the wrong path as if there were no choice.

By contrast no one ever says something like "Without realizing it, I was just doing the right thing," or how about "The next thing I knew I was doing good deeds," or perhaps "I helped someone by mistake, oopsie."

You never hear that, and you never will. Without intent there is no righteousness. There can't be, because righteous action requires righteous intent. You can't do the right thing unless you set your mind to do it.

If your inability to do the right thing is causing you to suffer right now, that's likely because you're aware of the fact that you are not trying to do it.

There are many reasons why one may not try to do good. A myriad of fears which might inspire hesitation.

You can blame it on another person, or on society as a whole. You can blame it on the age we live in, the cards you were dealt; but hear me - those who are not doing the right thing must admit to themselves its not that they cannot do it but they will not do it.

And you, you need not force yourself to do what is right, but don't fool yourself into thinking your failure to do so is because you are unable but because you made the choice not to even try.

All righteous people decide to do right, and then they do it. The steps must be taken in that order. Worrying about the second step while you are still on the first is the height of calamity. 

Tuesday, 13 February 2018


Should be marketed as a super villain game.

Thanks to military experiments, Alex Mercer is infected with a virus that gives him special powers. He can shrug off bullets, run fast, leap and glide over buildings, shape shift, carry and throw cars around, regenerate and most importantly... consume people. That last one you will be doing a lot of.

Yes, it's quite difficult / impossible to be a good guy in this game, especially since Alex is seems enraged all the time. Despite that, and the weird sound issue where some cut scenes are soft and others are deafening, it is quite enjoyable to cause mayhem across the open city.

There are many optional side events as well that get you closer to unlocking more abilities or stronger variants of the ones you have. Being able to use firearms, drive tanks and fly helicopters is really neat too. All up, a very fun and slightly addictive game - I give it 4 supreme hunters out of 5.

Monday, 12 February 2018

Bad Design: Checkpoints

Being able to save is always better.

[Part of the Design Folder]

I have to question why anyone ever designed the checkpoint (auto save) system as ultimately, it is just a waste of time when compared with letting people being able to save the game whenever they feel like.

I'm the type of player now who, when real life interrupts, drops from a game immediately (the wife trained me well). If I've not yet reached a checkpoint then that means I'll be replaying whatever hasn't been saved. Conversely, if I know bed time is approaching I must question at each checkpoint if I think I'll reach the next one before my alarm rings and once again - bang: game goes off.

Taking this freedom from a player is bad design. I can understand if you want to make a "safe" save that ensures the game is still in a winnable state, but in that case make a checkpoint / save hybrid option. What do you think? Is being able to save anywhere/anytime giving too much power to the player?

Saturday, 10 February 2018

Bad Design: Unenforced Laws

It encourages crime.

[Part of the Design Folder]

Cheaters in games are not a new thing. There are always people looking for ways to go one-up on the rest of the population. While my own description of cheating probably encompasses things others might gloss over, I'm pretty sure we can all agree that having unauthorized, near admin rights for around 3 years is one of those no-no's.

As reported by MassivelyOP, this is the case with Ark. Even though I don't play that game, I can guarantee that I won't even bother trying anything from that developer: Studio Wildcard. Why? Because after finding these cheaters their decision is to simply not do anything to them. No bans, no wipes, no rollbacks.

There is no point in making rules that you don't / won't enforce, regardless if the criminal number is 1 or 100% of your player base. Granting amnesty just shows a lack of spine, and would probably serve only to encourage more cheating. That's not an environment I'd like to experience.

I imagine this will be their stance in all their games henceforth, and even if it isn't "officially" - the fact they've done it once removes -all- doubt in my mind that they will do so again. Good luck Ark, may the best cheater win.